

Here's some more DLC battle music instead: Three, I'm not doing your crappy DLC at the tail end of Branch D to accommodate your wave round musical choices. Note: Three's DLC continues to be hella rude using boss battle music we haven't gotten to yet. In reality, the added size makes them easier to deal with than normal imps just by virtue of being able to hit the buggers' larger models when they fly "sky-high". This first wave's quartet of imps are a decent bit larger than normal and hit a touch harder. Of course, I don't have any strong suits outside of the bed quarters, so. Mathematics are not my strong suit either. Weeeell, I can certainly see why, my lady. But calculating turbulence and drag and all that is tricky. Sky-high! I felt my forces needed an aerial component, you see. Needless to say, fifteen minutes straight of fighting the flighty bastards is less than an ideal time waster. I believe I made my position clear on Drakengard 3's imps earlier insofar as being the most annoying enemy in the game. another wave based combat gauntlet! And this one fucking suuuuuuuucks. THAT is the ticket to success!Īnyway, down we go to the ultimate fate of every mission of Three's Prologue. But first, to really add a bit of filler, The Shrine of Sands has been retrofitted with some floating platforms and a switch to unlock the boss fight arena atop the highest pillar in the room.

N-No! It's fine! I'll be back at attention in no time! Now come! We have imps to dispatch! I must say, these battles are quite exhausting. They were planning a monster experimentation intervention for Three, but then that whole nasty Zero business transpired and welp. So she now needs to get her ass over and clean it up herself this time. The rest of the Intoners are just fed up with their houses being infested with monsters every time Three comes over for dinner. Perhaps Three coming over to her sisters' pads and forgetting she brought a bunch of modified crimes against nature along with her before wandering off is a regular occurrence. Why Two and Cent aren't doing this themselves, when they actually live here, is a bit of a mystery.

We are now tasked with cleaning out this dump from more of Three's failed monster experiments. They sort of forgot about that having been a thing in the early DLC chapters. Forget about keeping track of dates from here on out. We immediately jump into our next destination at The Shrine of Sands. Part 70: Episode LI: This is a Story About Imperfections Episode LI: This is a Story About Imperfections
